A tense two player deduction card game, full of close calls and great escapes - all packed into 10 minutes! It's a quick, intense chase between the Fugitive, who is trying to get out of town, and the Marshal, who is trying to catch him before he does.
Hunter or Prey - each side plays very differently.
Deduction - using a simple set of numbered cards, you have to deduce where the Fugitive's hideouts are located.
Bluffing - You can feign large jumps to throw the Marshal off your trail.
What's in the box
Stylish briefcase box - thick stock, magnetic latch.
43 hideout cards - UNIQUE original art on each card
17 event cards
2 Player Role cards
Laminated Notecard for Marshal to take notes
Dry Erase Marker
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