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The Green Law of Varkith

Regular price $19.99

The world is centered aroud the Jade City.

Varkith is a city of success, corruption, democracy, and innovation, governed more than anything by the Green Law: "None in Varkith shall stand alone. The choice to be alone is the choicee to be cast out." To this city of guilds come countless immigrants, looking for new lives, for money and power and status on its many streets. And the statue of the Green Lady towers over it all.

In this new Chaos World setting, written for the Dungeon World game system, you'll play the members of a newly formed guild in Varkith, trying to make your way as little fish in a city full of predators. This book contains everything your group needs to play a full game of Dungeon World in this thriving city, including new rules for running guilds in Varkith; rules for ten different peoples, the primary denizens of Varkith; adventure fronds and dangers for use in the later parts of your Varkith campaign; a city's worth of monsters, magical items, and compendium classes for this strange city; and more.